I liked the minecrawlers a lot, when i first played G1 they scared the sh*t out of me, not talking of the minecrawler's nest in the old mine, a piece of art.
I know that PB can't really use Gothic's stuff, but i hope that there will be some kind of monsters very similar to the minecrawlers in Risen; at least in Risen 2 (": the return of the sleeper!")
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There where Adanos stood was a place where Innos and Beliar had no power.
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Hi everyone, I want to ask a few questions about the story in Risen. They've probably been answered.
Can anyone tell me:
- What was the hero doing on the ship and where was he headed, before he got stranded?
- What is the Inquisition doing on the isle, what are they looking for?
Thanks!Geändert von paulcmnt (08.04.2009 um 17:02 Uhr)
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As related to the second question, the Inquisition is investigating the temples which rise up all over the isle. That's what I know. And they declare, that nobody is allowed to walk outside the city, by order of the inquisitor
And I may be wrong, but I guess nothing is mentioned what the "hero" is doing on the ship. Maybe we'll get these information from sara (who was also on the ship)...da ist die Kuh erstmal vom Eis! - and that's the sound you hear when you really like a girl and find out she has a kid (by Strogenforcer)
Want to know how to break up with your girlfriend? Learn from Mastermind Jon Lajoie. Also if you want to compete with me, find me on the Battlefield . Bro, do u even praise the sun?
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When we should expect a new official information about the game? Or videos from RPC in hires?
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...da ist die Kuh erstmal vom Eis! - and that's the sound you hear when you really like a girl and find out she has a kid (by Strogenforcer)
Want to know how to break up with your girlfriend? Learn from Mastermind Jon Lajoie. Also if you want to compete with me, find me on the Battlefield . Bro, do u even praise the sun?
Visit our facebook page and get 1.000.000 liters of beer for free!!!111elf (Sorry folks just kidding)
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I agree, Risen seems better and better after each day
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Hi Quy,
regarding to Xbox360 version. Are there loading bars like oblivion where ever u entered a house or town or cave? or it is like the previous Gothic games no loading bars?
How it's gonna be compared to PC version are they identical or there will be huge differences in graphics also loadings.
I will play it on my 360 so I hope it's gonna rock.HERE I COME BELIAR CREATURE
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I will also have to say that every time i watch a new video or screenshot, it looks better and better...
Lets hope that the dream will come true...
Are there going to be some big nasty creatures (at the size of a troll or a dragon perhaps)?
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Can we use for working with inventory only keys, or it is impossible?
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Can we disable the mouse use from the Risen.ini file? (for fighting, Inventory, dialog lines, everything)
Can we have a fully keyboard alternative to all mouse actions?Geändert von catalinux (10.04.2009 um 11:46 Uhr)
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Hey, I've just been thinking about Gothic and Risen and thought of two questions.
1. Books. Will Risen have lots of interesting books to read, like in G1/G2, or will books only give boost to some skill like in G3? Or no books at all? I really liked the books in old Gothics, they added a lot to the game's lore and immersion. I remember spending a lot of time in Old camp castle and monastery just reading books .
2. Dialogues. Will we see again the endlessly long dialogues from G1/G2 or will they be short like in G3? Even if dialogues in old Gothics were almost unreasonably long I still liked them a lot. Unlike G3, where you make all the long journey to Xardas's tower and then he says three words to you and sends you away. It felt like something was missing.
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I enjoyed the last four free days. I could recharge my batteries.
Thanks to foobar and to OnkelDead for answering some questions. I am also happy that OnkelDead has shared his impressions of the RPC demo with you.
The 'real' demo is still far from being ready. The demo on the RPC was custom made and won't be the final demo.
Anyway, the demo will be available before the release of Risen and shall represent the final or at least almost final state. So no one has to buy a pig in a poke (in Germany we would say: no one has to buy a cat in a sack).
1) The hero was a stowaway. I am not quite sure if you will get some informations about his motivation on the ship. I bet every player will make their own interpretation. But don't nail me down to this.
2) In addition what UncleDead wrote: This is something your player-character has to find out in Risen.
Nice!
Risen you won't see any loading bars (except the ones after you start or load the game). I don't think that the Xbox360 version will be different in this regard.
After I've completed Risen twice on the PC, I am looking forward to play the game on my private Xbox 360 as well.
I am glad to hear that.
The answer to you questions: I won't reveal everything. There has to be some secrets/surprises left in the game.
In our current version it is possible to interact with the world and to fight without the mouse (but it is designed for a keyboard + mouse control). In many cases you can use your keyboard instead of your mouse but not in all.
2. Oh yes we also have longer dialogues. In my opinion we have a good mix of short and long ones.
I wish you all a fresh start to your week.
Kind regards,
QuyGeändert von Quy (14.04.2009 um 11:12 Uhr)
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We had a pretty big discussion about dialogs and I would like to ask PB to implement the following options for dialogs.
- You choose dialog option by pressing 1,2,3....button on keyboard that is related to first dialog option, second dialog option....all dialog options would have number written in front of them.
- You choose dialog option by pressing the arrow keys/WASD and press Enter to confirm the selection.
- You choose dialog option with the mouse wheel and click to confirm.
I think it would be great to have all these option in the game,please forward this request to the game designers.
Thank you
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Don't get me wrong, in the current version it is possible to fight without the mouse, but I wouldn't. You can control your camera much faster with the mouse. But maybe I am just use to the keyboard + mouse - control that much and you all are better players than me.
The mouse cursor will only be visible in the character screen, inventory, quest log and so on and not during the game in itself.
Quy
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Of course it would be useless to fight or cast without the mouse, so disabling it won;t go. I meant if it is possible to hide only the cursor when the character screen/inventory come up. Or the dialogue screens. For me and a bunch of other guys seeing an arrow on the screen is disruptive.
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So no hope for us, old Gothic fans. We'll have to live with the mouse.
Inventory, character screen, quest log are game itself.
I have no more questions. I'm waiting for the demo.
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