Don't throw that card. It is unrealistic, as it makes the sword fighting system unrealistic, and more "arcade".
And very non-logical, because then it makes 1h's useless (the speed advantage would certainly not outweigh the damage advantage, unless PB makes some serious changes compared to their system in their previous games).
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I would like to know, whether the end or the turning point in the game might be rather unexpected or not.
Greetings
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Impressive. Somewhat between 650-700 pages, standard 12 pt font, with 1 inch margins.
SKEPTICISM IS A VIRTUE!
Лидия: Любимый, я беременна!
Я: ФУС-РО-ДА!!!!
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Geändert von Niklaus Zettel (09.07.2009 um 19:12 Uhr)
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Over at the german boards I was reading about that
Spoiler:(zum lesen bitte Text markieren)so it's possible to swim afterall or what?sea snakeGeändert von Powaz (14.07.2009 um 09:53 Uhr)
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Don't know nothing about it but, if I hear about a sea snake, I don't necessarily think about going into watter to meet him You can encounter them on the beeches?
Lo there do I see my father,
Lo there do I see my mother and my sisters and my brothers,
Lo there do I see the line of my people - back to the beginning,
Lo they do call to me,
They bid me take my place among them
In the halls of Valhalla,
Where the brave may live... forever.
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No respawn? After first chapter, the entire world will be empty, except for humans, and monsters from "locked" areas. Maybe in the future games you'll reconsider this feature.
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Geändert von paulcmnt (16.07.2009 um 22:50 Uhr)
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No respawns, but as he said, new creatures will appear between chapters in old places.
We had the same system in G1 and G2, and I think that worked out quite well.
Besides the game will probably be designed in a way that you have to avoid many enemies because they're to strong, and then fight them later on.
You can't have played G1 and G2 if you claim the world will be empty after first chapter.
I hope we will see something like the seekers, guarding roads, only they were easy to spot far away, and you had to stand right beside most of them before they attacked (after speaking).
I liked the speaking part, but they should see you from quite long distances, run up to you, talk some lines and then attack.Geändert von RobinHood 13. (15.07.2009 um 21:02 Uhr)
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natural becomes unnatural when come to think that in a couple of days you have a gestation period, birth and growing up.. I would chose to stick to the same solution as in G1 and 2, after the chapter you have less but new monsters. If I recall correctly, they stack if you don't kill them each chapter. This way you can keep under control the gaining of XP to the player, which imo is very important in a RPG as Risen.
Lo there do I see my father,
Lo there do I see my mother and my sisters and my brothers,
Lo there do I see the line of my people - back to the beginning,
Lo they do call to me,
They bid me take my place among them
In the halls of Valhalla,
Where the brave may live... forever.
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Perhaps, someone has already saw new interview with Bjorn in PC Games site.
And there is also NEW pieces of Risen soundtrack. It can be download on PC Games site.
Music is just amazing. Remind me motives from Jarkendar and G1 too. I can feel athmosphere right now, even without game itself.